absturzproblem bei Ark

Importstyle

Aktives Mitglied
Themen-Ersteller
Jan 21, 2019
75
67
moin zusammen ,
ich habe mir mal das Spiel Ark im Steam Geladen und wollte das mal ausprobieren, allerdings stürzt es ab wenn ich in das spiel rein will .
Vlt habt ihr ja einen rat für mich ….Folgende Fehlermeldung erscheint :


Assertion failed: ARRAY_COUNT(CompareName) == ARRAY_COUNT(JumpURL) [File:H:\Trunk\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp] [Line: 9505]

VERSION: 299.27
KERNELBASE.dll!UnknownFunction (0x00007ffc0966a839) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6b1c7a168) + 159 bytes [h:\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6b1c7a705) + 178 bytes [h:\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!MissingMapReport() (0x00007ff6b27615d5) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\unrealengine.cpp:9507]
ShooterGame.exe!UGameInstance::HandleOpenCommand() (0x00007ff6b249d707) + 114 bytes [h:\trunk\engine\source\runtime\engine\private\gameinstance.cpp:329]
ShooterGame.exe!UShooterGameInstance::HandleOpenCommand() (0x00007ff6b10f552e) + 0 bytes [h:\trunk\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1440]
ShooterGame.exe!UGameViewportClient::Exec() (0x00007ff6b24bb4bd) + 30 bytes [h:\trunk\engine\source\runtime\engine\private\gameviewportclient.cpp:1931]
ShooterGame.exe!ULocalPlayer::Exec() (0x00007ff6b258793b) + 33 bytes [h:\trunk\engine\source\runtime\engine\private\localplayer.cpp:1844]
ShooterGame.exe!APlayerController::ConsoleCommand() (0x00007ff6b25e0d9b) + 42 bytes [h:\trunk\engine\source\runtime\engine\private\playercontroller.cpp:408]
ShooterGame.exe!UUI_HostSession::FinishLoadMap() (0x00007ff6b1345b66) + 36 bytes [h:\trunk\projects\shootergame\source\shootergame\private\ui_hostsession.cpp:2386]
ShooterGame.exe!FTimerManager::Tick() (0x00007ff6b274079f) + 35 bytes [h:\trunk\engine\source\runtime\engine\private\timermanager.cpp:1077]
ShooterGame.exe!UWorld::Tick() (0x00007ff6b2573c07) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\leveltick.cpp:1288]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff6b249be22) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6b0c09e05) + 0 bytes [h:\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGame.exe!GuardedMain() (0x00007ff6b0c0423c) + 0 bytes [h:\trunk\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6b0c0b36a) + 5 bytes [h:\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6b0c0b498) + 8 bytes [h:\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6b37ba4b1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffc0aff7bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc0c1cced1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc0c1cced1) + 0 bytes [UnknownFile:0]
 

Mojito

VIP
Mai 18, 2019
1.618
1.127
Musst diese Map runterladen, danach sollte es funktionieren.